I’ve been interested in making some nice electronic music and sound effects for my games. I tend to find the UI of different VSTs frustrating, so I was interested in getting a MIDI controller that could help speed things up. I’m also interested in the possibilities of rigging the MIDI knobs to variables in the code so I could tweak different parameters in real time. Like any good (over-)engineer, I researched what it might take to put one together myself. For whatever reason I find This sort of controller hardware fascinating.
A couple weeks ago was another splendid game jam, this time held at the art institute in Portland, organized by the excellent PIGSquad (Portland Indie Game Squad). I was in the mood to learn a bunch of new technologies, and to experiment with audio visual synchronization, which I intend to use heavily in a lot of my upcoming games. The audio program I’m using is called Renoise, and the graphics framework I’m using is called Cinder.
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