Just a short and sweet post on the progress of my game. This demo shows off basic character and camera controls, as well as interaction with the world. You can toggle gravity using ‘g’, as well as the forces that cause the particles to flock to various shapes using ‘c’. The player moves using standard wasd keys, with ‘q’ and ‘e’ moving the character forward and backward. Holding the left mouse button will fire small “bullets” while clicking the right mouse button will fire larger “bullets”. The player moves within a bounded plane. The statistics display has also been updated to show relevant graphics and physics information.
You can download the executable here: tech_demo_1.zip
Note that you will need to install the June 2010 DirectX and the Visual C++ 2010 runtimes if this is your first time running the software. These should not need to be installed again to run any of my future demos, unless otherwise noted.
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