An interesting graphics project for my first graphics class. It’s written in C, and uses OpenGL and GLUT. The code is pretty sloppy as most first attempts go, and I’m considering rewriting it as I port it to the PSP. There are a few interactive elements to this project, with the box spreading apart and interesting use of blending. As the transparent surfaces occlude other geometry, the geometry “disappears” and shapes are revealed inside the formerly opaque geometry. Play around with it.
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